Intervista sul futuro del gioco pultroppo in inglese.
Vi segnalo due stralci della medesima.
Sulla nuova pach:
"Well, with 1.3.3 we're going to be introducing the underdog system to the RvR campaign. This will act as a handicap system for the Realm that is losing the war and give them a chance to fight back. We are also preparing for WAR's launch in Korea and there will be many enhancements/adjustments from to that version that will be big wins for all our entire global player base. For example, the upcoming visual enhancements we're doing in 1.3.3, including Bloom/HDR lighting and new weapon trails, come from the work we've been doing on WAR for Korea. Beyond that we'll continue to take a strategic approach to tweaking the careers, and you can expect continual improvements to the RvR Campaign to make our endgame even more exciting."
Sul T1 divenuto Free
"Definitely! We have every confidence that the changes we are making to the game will hook players and they'll want to continue into higher tiers and take part in the RvR campaign. We plan to take what we've learned from the new user journey experience in Empire vs. Chaos Tier 1 and apply it all the way up and through Tiers 2, 3 and 4"
Il testo integrale lo potete consultare su:
http://www.massively.com/2009/11/11/mas ... er-online/Gualtiero